от компании (организации): Wargaming, Minsk (Game Stream) в городе (населённом пункте): Москва, Россия
в отрасли экономики "Искусство, развлечения, масс-медиа" → "Дизайн, графика, живопись"
с заработной платой: по договоренности
Вакансия № 16837852 добавлена в базу данных сайта Работа в Москве и Московской области (МО, Подмосковье): Среда, 18 сентября 2024 года.
Дата обновления вакансии № 16837852 на сайте Работа в Москве и Московской области (МО, Подмосковье): Среда, 13 ноября 2024 года.
Обращаем Ваше внимание, что на момент обращения к работодателю вакансия № 16837852 может быть уже занята. Администрация сайта Работа в Москве и Московской области (МО, Подмосковье) приносит извинения за доставленные неудобства.
Требования к опыту работы:
1–3 года
Тип занятости:
полная занятость
График работы:
полный день
Дополнительные сведения о вакансии: 3D Artist (Environment, New Product)
Wargaming Mobile Studio, responsible for World of Tanks Blitz development and operations, is looking for a 3D Artist to work on an exciting new multiplayer hero shooter with a third-person view targeting a worldwide mobile audience.
Our game is built on a game as a service model, to deliver content to our community for years to come and use some elements of MOBA gameplay.
You will design and develop a brand-new gaming experience together with an awesome multicultural team, combining experienced western design leadership, World of Tanks Blitz veterans, and top-class talents from around the globe.
Your role on this team: to create high-quality beautiful 3D environment props that follow the art direction and the overall vision of the game.
We are happy to consider candidates worldwide. We are quite flexible with regard to different locations: the core team is based in Minsk, part of the team works from Moscow and Berlin, and some other locations.
Are you up for the challenge? Send your portfolio with recent gaming examples! We expect to see both hard-surface and organic models.
What will you do?
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Create high-quality 3D assets according to concepts & references and based on art direction
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Create high- and low-poly models, PBR textures for them
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Model props, buildings, foliage, etc.
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Rework geometry and textures of existing assets
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Create assets that are optimized and match the performance requirements of the engine (we use Unreal Engine)
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Create clean game topology, UVs and textures
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Create LODs and destruction states
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Collaborate with 3D teammates, 2D Artists, Tech Artists, Game Designers, Art Director etc.
What are we looking for?
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You have 2+ years’ experience in video games industry as 3D Artist
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Participated in at least 1 game production
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Have excellent knowledge of 3ds Max or Maya or any other industry-standard 3D modelling packages
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Solid ZBrush skills
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Strong expertise in Substance Painter
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Keep your 3D art portfolio up to date
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Able to communicate efficiently, handle feedback positively, and just love working in a team
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Able to accurately estimate and plan your work in order to maintain the optimal production pipeline and meet deadlines
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Pre-intermediate+ or higher level of English (and the desire to improve it daily working in the international team)
About Wargaming Mobile
Wargaming Mobile is a division of Wargaming focused on mobile game development and publishing. Our single priority is delivering top-class mobile experiences to be enjoyed by millions all over the world. World of Tanks Blitz and World of Warships Blitz have achieved just that, while our studios in Berlin, Copenhagen, Helsinki, Moscow, and the aforementioned Minsk one are busy working on several new unannounced projects.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Откликнуться на эту вакансию: 3D Artist (Environment, New Product)
Предыдущая вакансия:
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